Q: 41 (IAS/2019)

In the context of digital technologies for entertainment, consider the following statements:
1. In Augmented Reality (AR) , a simulated environment is created and the physical world is completely shut out.
2. In Virtual Reality (VR), images generated from a computer are projected onto real-life objects or surroundings.
3. AR allows individuals to be present in the world and improves the experience using the camera of smart-phone or PC.
4. VR closes the world, and transposes an individual, providing complete immersion experience.
Which of the statements given above is / are correct?